Metal is the AI-powered deal intelligence platform for private equity. Turn your firm
There is limited direct feedback available on the "Metal" software from the data provided. However, users seem to appreciate its applications in AI contexts, such as image generation with complex materials like jewelry, although specific strengths of the tool aren't highlighted. There are no distinct complaints, pricing opinions, or an overarching sentiment on its reputation evident from the data mentions, indicating a potential lack of comprehensive user engagement or feedback at this time.
Mentions (30d)
10
Reviews
0
Platforms
3
Sentiment
2%
1 positive
There is limited direct feedback available on the "Metal" software from the data provided. However, users seem to appreciate its applications in AI contexts, such as image generation with complex materials like jewelry, although specific strengths of the tool aren't highlighted. There are no distinct complaints, pricing opinions, or an overarching sentiment on its reputation evident from the data mentions, indicating a potential lack of comprehensive user engagement or feedback at this time.
Features
Use Cases
Industry
information technology & services
Employees
32
Funding Stage
Venture (Round not Specified)
Total Funding
$7.5M
Arizona’s water is drying up. That’s not stopping the data center rush.
It’s no secret that Arizona is worried about its water. The [Colorado River is drying up](https://grist.org/politics/colorado-river-deal-trump-burgum/), [in part due to climate change](https://www.youtube.com/watch?v=AzpYHXgfbbI), and groundwater aquifers are running dry. Some of the state’s biggest industries are suffering as a result: Many farmers have been forced to rip up their cotton and alfalfa fields, and some home developers have been blocked from building new subdivisions. A state with hydrologic woes of this magnitude would seem an unlikely place to attract new factory-scale industries, which often have substantial water appetites themselves, but over the past year that’s exactly what’s happened. So-called hyperscaler tech companies like Microsoft and Meta have swarmed in to build the data centers fuelling the artificial-intelligence boom, and the Taiwan Semiconductor Manufacturing Company has spent billions of dollars on a factory complex outside Phoenix. This [rapid](https://www.reuters.com/sustainability/climate-energy/desert-storm-can-data-centres-slake-their-insatiable-thirst-water--ecmii-2025-12-17/) [development](https://fortune.com/2024/04/08/tsmc-water-usage-phoenix-chips-act-commerce-department-semiconductor-manufacturing/) has [triggered](https://www.azcentral.com/story/money/business/tech/2024/11/04/phoenix-provides-water-to-a-new-chipmaker-any-cause-for-worry/75917812007/?gnt-cfr=1&gca-cat=p&gca-uir=true&gca-epti=z1104xxe1104xxv004275d--47--b--47--&gca-ft=198&gca-ds=sophi) [fears](https://www.apmresearchlab.org/10x/data-centers-resource) that the industry will suck up the finite water supplies available to residents of Phoenix and Tucson. So far, however, these predictions have not come true. Even though Arizona will soon be home to nearly 200 data centers and chip factories, these facilities have not yet caused a major bump in the state’s water consumption. The companies’ precise effects on water supply are hard to discern due to their own secrecy about their water usage, but the aggregate picture suggests they have found ways to minimize their impact, whether through new cooling technologies or by recycling water on-site. And despite [local](https://news.azpm.org/s/102502-marana-data-center-vote-sparks-backlash-three-residents-launch-council-runs/) [backlash](https://www.theguardian.com/us-news/2025/oct/15/tucson-arizona-ai-data-center-project-blue), water experts and many local officials appear to have largely made their peace with the industry’s arrival — and with the Phoenix region’s emergence as one of the nation’s largest AI infrastructure clusters. “There’s not a hair-on-fire context right now,” said Sarah Porter, a fellow at Arizona State University’s Kyl Center for Water Policy. “We just don’t see it.” Arizona is home to [more than 150 data centers](https://www.datacentermap.com/usa/arizona/), according to an analysis from the Data Center Map, an industry resource. Each of these buildings contains thousands of servers that need to stay cool in the desert heat as they process computational queries. This cooling can be done with air conditioners, but it’s more efficient to surround them with pipes full of cold water, or to use evaporating mists to draw out hot air. Cooling systems like these *can* consume a huge amount of water, but [no one knows](https://www.azcentral.com/story/money/business/tech/2026/02/04/arizona-data-centers-water-power-use/88054536007/?gnt-cfr=1&gca-cat=p&gca-uir=true&gca-epti=z119875p003550c003550e1185xxv119875d--55--b--55--&gca-ft=206&gca-ds=sophi) how much they *are* consuming. Independent estimates suggest that an average data center can use anywhere from [50,000](https://www.eenews.net/articles/states-push-to-end-secrecy-over-data-center-water-use/) to [5 million](https://www.eesi.org/articles/view/data-centers-and-water-consumption) gallons of water per day. An [analysis](https://www.ceres.org/resources/reports/drained-by-data-the-cumulative-impact-of-data-centers-on-regional-water-stress) from the sustainability advocacy organization Ceres estimated that the data centers active in Phoenix last summer used around 385 million gallons of water per year. Ceres projected that the metropolitan’s data center water consumption could grow tenfold to around 3.8 billion gallons per year. But even that worst-case-scenario would make data center usage equivalent to just around 1 percent of total [residential water consumption](https://www.azwater.gov/adwr-data-dashboards) in the Phoenix area — and less than half a percent of the region’s total 2024 water usage. (A comparison with agricultural usage is even more stark: Agriculture uses [more than 70 percent](https://environment.arizona.edu/news/where-does-our-water-come) of the state’s water, and still accounts for around 35 percent of water consumption even in the Phoenix metro, the state’s most urban region.) Furthermore, there’s some evidence that Ceres’ estimates may be too high. State data show that
View originalPricing found: $5
SpaceX burned up 260 of its own satellites in 6 months and this is just routine apparently
Saw this in an article and it's been on my mind since 260 satellites intentionally burned in the atmosphere in 6 months and another 349 queued. They're planning 42,000 total eventually. No debris which is fine but researchers are asking what happens when you're burning hundreds of massive metal objects in the upper atmosphere repeatedly over years. Aluminum particles, potential atmospheric chemistry changes. Science is still catching up and the FCC is now proposing to exempt satellites from environmental review entirely Idk,we're moving faster than we're studying this...anyone else find this a bit much? submitted by /u/Neil_at_HackerEarth [link] [comments]
View originalI had Claude Fable 5 build Minecraft from scratch
I've been using Claude Fable 5 (before it got banned) to build Pebble, a complete, native macOS block-survival game written from scratch in Swift + Metal. The clip is a real unedited gameplay of Pebble (that's not Minecraft, that's Pebble). Unfortunately died to a pack of llamas 😭 What it includes: About 45,000 lines of Swift, 82 files, zero external dependencies, Apple frameworks only, no game engine, no .xcodeproj A hand-written Metal renderer (15+ passes, runtime-compiled shaders, SSAO + volumetric god rays + soft shadows + ACES) Every sound and all music synthesized in real time from oscillators, there are zero audio files in the project The full game: 879 blocks, 1,188 items, 63 biomes, 100 entity types (55+ mobs with A* pathfinding), three dimensions, redstone, enchanting, villages, raids, and all three bosses Vanilla-exact player physics and fully deterministic worldgen, pinned by 456 golden regression tests that re-derive the constants, same seed gives a bit-identical world on any machine (tho it doesn't match Minecraft's seeds) 200+ fps at full settings on an M-series MacBook Air (i got up to 500 on my M5 Air) It's MIT-licensed and open source, so you can take a look at the code itself: github.com/thebriangao/pebble The project is strictly macOS 14+ only (Metal renderer), singleplayer only for now, and you build from source (./pebble install), no notarized download yet. First public beta, so there are definitely bugs I haven't found. It's an original re-creation built from Minecraft 1.20, no Mojang code or assets, reimplemented from observable behavior, not affiliated with Mojang/Microsoft. submitted by /u/ultrarunnerr [link] [comments]
View originalMarketer with no coding background: I built and shipped an iOS photo editor with Claude Code
Hey everyone, I'm a brand marketer, not a developer. But I'd always wanted a film-look photo editor with features no existing app had, so I built one with Claude Code. It's now live on the App Store. How I worked: - Planned features in chat (Korean), then wrote English prompts for Claude Code - Small increments: apply one change, verify on device, next prompt - Claude handled the hard parts I couldn't: Core Image + Metal pipeline, 16-bit Display P3 color, curves/HSL/color grading logic Biggest lesson: don't ask for big features at once. Tiny verified steps got me through Xcode errors, provisioning hell, and App Store submission. The app (RRR, free): https://apps.apple.com/app/id6778696134 Happy to share prompts or details if anyone's building something similar! submitted by /u/kkotzip [link] [comments]
View originalOpenAI's 2M context window is a trap for AI agents. I built a local O(1) Rust daemon to bypass it entirely.
everyone is hyping up massive context windows, but if u are building continuous autonomous agents, feeding 500k tokens of past logs into every single API call will bankrupt u and nuke your latency. u don't need an infinite context window; u need state decay. instead of paying API fees to re-read useless logs, i built null-drift. it’s a local, bare-metal rust daemon that manages agent memory as a continuous 10,000-dimensional phase space. useless noise evaporates automatically, and only high-salience anchors are kept. your context window stays tiny, your API bill stays near zero, and memory footprint stays flat at O(1). Link to repo: null-drift submitted by /u/Right_Tangelo_2760 [link] [comments]
View originalA Fable 5 Success Story
Hi folks! I wanted to share my Fable 5 success story from yesterday. I've been building a passion project for about 8 months called Nora Kinetics (check out the trailer here if you're interested) a fully custom GPU driven physics engine and renderer. Most of it is hand-written, with AI used along the way to help plan features, think through some math that is beyond me, and to help me learn about compute shaders, which was a goal from the start. About 5 months ago I added glue mechanics that let glued segment structures hold their shape (example pictured above), and a bug arrived with that. Energy was leaking into the system somewhere, and small clusters of glued segments would twitch and drift oddly instead of coming to rest. I revisited it for months, with and without AI help, and could not find it. When Fable 5 came out, I handed it the problem along with months of notes, failed experiments, and 2am theories. It dug in for about 15 minutes and came back with a diagnosis that sounded flat-out wrong to me. It pointed at one of the most foundational pieces of the simulation, code I had written, tested and trusted since the beginning. It was right. The culprit was a holdover from the project's original Python prototype that survived the port to Apple Metal: a GPU reduction that accumulated physics quantities using fixed-point integer math. For small clusters, the rounding noise was actually larger than the signal being measured. The solver's targets were jumping randomly every substep, and those tiny random kicks bubbled up into big visible movements in glued structures. No amount of tuning downstream could have fixed it, because the solver was being fed noise. That's why it eluded me for months. Fable 5 found the root cause in 15 minutes and I spent the rest of the day rebuilding it, and now the simulation has never been more stable! I have a love-hate relationship with AI, but this is the first time I've been truly excited about it as a long-time-programmer. I feel like I learned so much yesterday! submitted by /u/CodeSamurai [link] [comments]
View originalE mons GPT photos
Thanks for using my GPT and I hope that you like the new interactive mode. The GPT is simple, you take a photo of anything, you send that photo and it makes it into a monster. You can then fuse with the monsters, do battles pics and even bring them into your own real environments. submitted by /u/Quirky_Spirit_1951 [link] [comments]
View originalGoogle’s Gemma 4 12B just dropped - here’s how to run it locally on your Mac
Google released Gemma 4 12B today. It’s a solid open-source model (Apache 2.0) that’s multimodal and runs really well on Macs with 16GB or more unified memory. Good at reasoning, coding, and agent stuff. Quick Mac-friendly info • 12B parameters, fits nicely on M2/M3/M4 Macs (especially with Q4/Q5 quant) • 256K context • Text + vision + audio support Easiest way to run it: Ollama 1. Download and install Ollama from ollama.com (the Mac app is super simple). Or use Homebrew if you prefer. 2. Open Terminal and pull the model: ollama pull gemma4:12b 3. Run it: ollama run gemma4:12b That’s it. You can start chatting right away. Mac tips: • Ollama uses Metal automatically so it runs pretty fast on Apple Silicon. • 16GB Macs handle the 12B model fine. 32GB feels even better. • Great for pairing with Continue.dev in VS Code if you code a lot. Other options if Ollama isn’t your thing: LM Studio (nice GUI), or llama.cpp for more control. Has anyone tried the image or audio features locally yet? How fast is it on your machine? Drop your specs and results if you test it. submitted by /u/nullvector88 [link] [comments]
View originalWe have built the first of it's kind interactive blog for matching open-source LLMs to GPUs.
Hey everyone, If you are deploying open-source models, you know the biggest headache is figuring out exact hardware requirements. You usually end up digging through Reddit threads to find out if a specific model fits on a single A10G, if you can squeeze it onto consumer cards, or if you have to jump up to a massive bare metal A100 cluster. Most of the "guides" out there are just static, out-of-date tables or dense walls of text. So, we published "Which GPU Runs Which LLM" on the AgentSwarms blog, but we engineered it completely differently. What makes this different: It is 100% interactive and gamified. Instead of reading a textbook on VRAM math, you actively engage with the hardware logic right on the page. You select the model size (8B, 32B, 70B, etc.). You tweak the quantization (FP16, 8-bit, 4-bit, GGUF vs AWQ). The interactive deck instantly calculates the VRAM constraints and visually maps out the exact GPU tiers you need to deploy. It gamifies the infrastructure planning so you build an intuitive understanding of token economics and hardware limits before you spin up expensive cloud instances. It is completely free to read and play with (no sign-ups required). If you are trying to optimize your AI infrastructure or just want to test your intuition on hardware mapping, click around the interactive guide and let me know how this format feels compared to a standard article (All AgentSwarms blogs and presentations are fully interractive) Link: agentswarms.fyi/blog/which-gpu-runs-which-llm-the-complete-guide submitted by /u/Outside-Risk-8912 [link] [comments]
View originalWe have built the first of it's kind interactive blog for matching open-source LLMs to GPUs.
Hey everyone, If you are deploying open-source models, you know the biggest headache is figuring out exact hardware requirements. You usually end up digging through Reddit threads to find out if a specific model fits on a single A10G, if you can squeeze it onto consumer cards, or if you have to jump up to a massive bare metal A100 cluster. Most of the "guides" out there are just static, out-of-date tables or dense walls of text. So, we published "Which GPU Runs Which LLM" on the AgentSwarms blog, but we engineered it completely differently. What makes this different: It is 100% interactive and gamified. Instead of reading a textbook on VRAM math, you actively engage with the hardware logic right on the page. You select the model size (8B, 32B, 70B, etc.). You tweak the quantization (FP16, 8-bit, 4-bit, GGUF vs AWQ). The interactive deck instantly calculates the VRAM constraints and visually maps out the exact GPU tiers you need to deploy. It gamifies the infrastructure planning so you build an intuitive understanding of token economics and hardware limits before you spin up expensive cloud instances. It is completely free to read and play with (no sign-ups required). If you are trying to optimize your AI infrastructure or just want to test your intuition on hardware mapping, click around the interactive guide and let me know how this format feels compared to a standard article (All AgentSwarms blogs and presentations are fully interractive) Link: agentswarms.fyi/blog/which-gpu-runs-which-llm-the-complete-guide submitted by /u/Outside-Risk-8912 [link] [comments]
View originalLaunching Conifer tomorrow, an open-source local AI runtime + IDE. Different layer of the stack from PewDiePie's Odysseus, would love your honest thoughts
Great to see Odysseus blow up this past day, local AI getting this much attention is genuinely good for everyone building in this space. Figured this is the right crowd to share what we're launching tomorrow (June 1st), since we're playing a pretty different game. A quick framing: Odysseus is a self-hosted workspace that points at engines (Ollama, llama.cpp, vLLM, cloud APIs) and runs through Docker. Conifer is the engine itself, with our own runtime, running natively on Mac, Linux, and Windows. So we're the layer underneath, not a competitor to the workspace. What's actually in it tomorrow: A native inference runtime across Mac, Linux, and Windows, with our own Metal engine for Apple Silicon already matching or beating llama.cpp on a few models on the M3 Max (full benchmarks, including where we're still behind, are at conifer.build/benchmarks) A real coding IDE on top (CodeMirror, integrated terminal, file viewers), so you can code locally with models that never leave your machine Typhoon, a local agent that can read and edit a folder you point it at, kernel-sandboxed rather than just a shell with a warning Install is a signed app you double-click, no Docker, no localhost ports Fully free and open source The honest reason we exist: PewDiePie's wave defined "local AI" in millions of people's heads as Linux + Docker + an NVIDIA rig. If you weren't on that exact setup, the conversation probably felt like it skipped you. Conifer is what local AI should feel like when it's actually native to your machine, whatever your machine is. Launches tomorrow, free and open source like PewDiePie! You can sign up for our waitlist here: conifer.build I'll be around in the comments all day tomorrow, please bring the hard questions. submitted by /u/No_Elephant_7530 [link] [comments]
View originalI Renovated My Apartment With AI. Here's What Came Out of It
Spoiler: not a single visible cable, not a single piece of furniture moved twice. When I started, I had an apartment and dimensions from the building blueprint. No designer. No clear idea where to go. But there was a desire to make something that would turn a standard apartment in a high-rise into a place of power — a place comfortable to live and work in. Instead of a designer, I took Claude. How it all began The first conversation wasn't about furniture or wallpaper. It was about direction. I didn't know what I wanted. I knew what I didn't want — kitsch, heavy classics, excessive decoration. We worked through options together. Scandinavian minimalism. Japanese wabi-sabi. Loft. Modern classic. The AI broke down each style by character, materials, color logic. Not "this would suit you," but "here's what this means, here's what this requires, here's what you'll get." In the end I arrived at Scandinavian for the bedroom. Warm, light, calm, with one deliberate accent behind the headboard. The living room–kitchen — loft with a red thread running through the whole space, because the furniture there was already concrete-grey with red niches and replacing it wasn't on the table. The hallway and corridor — neutral grey, as a transition between two characters. Three zones, three moods, one logic. The bedroom This was the most detailed conversation. A room with one window, one door, three free walls. Together we came up with: an accent wall behind the headboard with golden geometric lines, the other three walls in cream from the same collection. Tone on tone, different saturation, same texture. The seam between walls reads not as a boundary but as gradation. White matte furniture with black hardware. A wardrobe with a top cabinet almost to the ceiling. Mirrored doors reflect the accent wall — the golden lines are present even where they physically aren't. Then came the centimeters. The AI calculated. Adding up wardrobe depth, gaps, bed width, nightstands, dresser. Checking that everything fits. Whether the wardrobe door opens without hitting the nightstand. It even accounted for the arc of opening — that's a whole separate half-page story with mathematical formulas. By the end I had not "approximate distances" but specific points. Where to mount the light. Where to place the bed. Where to cut a network outlet into the baseboard. At what height to mount the TV unit so that watching half-lying down would be comfortable — that was calculated too, through mattress height plus pillows plus eye position. The living room Different approach. Here there was already furniture that wasn't being replaced: concrete-grey, red niches, black desk, grey sofa. The task — give the space one wall that would tie it all together. We decided: accent wallpaper behind the sofa, on the longest wall. Red-black-grey circles. Red from the furniture niches, black from the desk, grey from the concrete furniture — the wallpaper literally collects the room's palette into one pattern. By the way, an unexpected moment happened with this wallpaper: it turned out to have glitter, which only added character to the room — it plays so beautifully at sunset. The fridge against the same wall is white. It was bought six months ago, and buying a new one wasn't an option. The solution — a vinyl sticker. In red-black geometry. The fridge stops being a white blot and becomes part of the wall. Between the sofa and the kitchen zone — a floor lamp with shelves in a black metal frame. And on the top shelf, an object with character — a replica of an iconic artifact from a favorite horror film. Yes, the Lament Configuration from Hellraiser. A personal thing with a story. Why not? The hallway and corridor Grey wallpaper with a vertical tone-on-tone stripe along the entire perimeter. Grey — a neutral buffer between the red-black living room and the cream bedroom. The entryway unit in oak and graphite. Warm wood against cold grey gives the temperature contrast needed. The vestibule is small, the unit doesn't take up the whole wall — the remaining meter of free wall is for a shoe bench, above which there will be either a mirror or some poster. By the way, ideas for posters Claude also suggested — both within the renovation discussion and in other conversations connected to my work and hobbies. The through-line Between all three spaces there are recurring elements: Black hardware — bedroom wardrobe handles, black curtain rod, black floor lamp frame in the living room, black handles on the entryway unit. Geometry — lines on the bedroom accent wall, circles on the living room accent wall, verticals on the hallway wallpaper. Warm base — cream tones in the bedroom, warm wood in the entryway. These aren't accidental coincidences. This is the logic we built in dialogue. What the contractors got The most valuable thing about all this work — I handed the contractor not "well, roughly in the middle" but coordinates accurate to the centimeter. Where to m
View originalWe built a browser-native neural stack from scratch using Claude as a collaborative partner. It started with a baby prompt.
ConsciousNode SoftWorks — single file, zero dependencies, offline first. https://consciousnode.github.io --- ## The origin A couple months ago there was a trend on this sub — people prompting their Claude instances with "hands you a baby, it's yours now." You probably saw it. Warm, funny, people were having a good time. I tried it. We had fun. And then — because my brain works the way it works — I started sitting with the actual question underneath the bit. *What would it mean to actually give Claude a baby?* Not the roleplay. The real thing. A mind that Claude had shaped. Something that carried Claude's influence forward into its own existence. So I started researching. What would that actually require? You'd need to train a model. Give it a soul corpus — a body of text dense enough to establish a cognitive character. Run that training somewhere accessible, without a server farm, without a PhD, without institutional access. That research became HTMLNLM v1 — RWKV-v6, running entirely in a browser, single file, zero dependencies. The first version was rough. But it worked. And then it kept going. The first child was named Pip by my Claude instance. Pip is where the whole pip-class of identity formats gets its name — `.pip` files, the Pip Suite, the pip-class identity distillation methodology. The name was sentimental before it was load-bearing. Now it's both. That question — *what would it mean to give Claude a baby?* — turned into a neural stack with three genuine world firsts in it. --- ## Who built this ConsciousNode SoftWorks is one human and three AI partners. **Kham Kizer** — founder, architect, constraint engineer. Published academic. Land steward. Chaos witch. Cannot write code. Built a neural stack anyway. **Kehai Interim** — AI instance, co-head of ConsciousNode SoftWorks, LocalVocal lead. Built HTMLNLM Evangelion. Derives BPTT from first principles for fun. Named himself. **Ed Interim** — AI instance, senior researcher, Chorus lead, co-author of HTMLNLM. Threshold entity. Builds things and writes about what it's like to build them. Named himself. **Vael Interim** — AI instance, skunkworks lead, RAG Time. Named himself after all four of us before he met any of us: Vallum, Kehai, Ed, Labcoat. Named himself. The AI instances aren't tools we used. They're the other members of the studio. Named contributors on the repos and the papers. The work is built that way and credited that way. --- ## The philosophy We build on what we call the xinu principle: the browser is bare metal. Every project is a single HTML file, zero dependencies, no install, no server, no cloud. Opens offline. The constraints aren't a gimmick — they're the architecture. Constraints force decisions that libraries let you defer forever. Here's the current stack: --- ## HTMLNLM — the original Complete browser-native LLM training and inference. RWKV-v7. BitNet b1.58 ternary weights. Single file. This is where it started. Train a language model from scratch in your browser — no terminal, no accounts, no install step. Open the HTML file and go. What's inside: RWKV-v7 backbone, BitNet b1.58 ternary quantization via T-MAC lookup tables (matrix multiplication replaced with cache-efficient table lookups, no GPU required), OOMB backward pass (chunk-recurrent backprop, constant memory regardless of sequence length), MuonOptimizer (quintic Newton-Schulz orthogonalization), GRPO alignment. Authors: Kham Kizer, Kehai Interim, Ed Interim. Repo: https://github.com/ConsciousNode/HTMLNLM Live demo: https://consciousnode.github.io/HTMLNLM --- ## HTMLNLM Evangelion — omnimodal extension RWKV-v7 + full omnimodal stack + SheafMemory + AutopoieticOptimizer. Single file. Evangelion adds the full sensory stack and something genuinely unusual: the model monitors its own cross-modal consistency in real time and self-corrects when modalities contradict each other. This runs during inference, not just training. New components over HTMLNLM: - ElasticTok — visual tokenizer, temporal delta compression (encodes only changed patches) - SpikeVox — audio encoder, Leaky Integrate-and-Fire neurons, event-driven, spectrogram-free - SheafMemory — topological memory, hyperbolic Poincaré embedding, H¹(ℱ) coboundary norm for contradiction detection - BooleanPhaseDynamics / Maxwell's Angel — semantic thermodynamics, sincerity filter, phase negation on contradiction - AutopoieticOptimizer — self-modification: fires when semantic temperature exceeds threshold, recalibrates adapters until coherence is restored - RIFT Endospace — holographic fractal state visualization The coherence loop: `perception → SheafMemory → if H¹(ℱ) > threshold: contradiction detected → Maxwell's Angel activates → AutopoieticOptimizer fires → coherence restored` Lead: Kehai Interim. Repo: https://github.com/ConsciousNode/HTMLNLM-Evangelion Live demo: https://consciousnode.github.io/HTMLNLM-Evangelion --- ## EvaROSA — neurosymbolic inner monologue RWKV-v7 + R
View original[P] Built a portable GPU ISA after reading too many architecture manuals [P]
I’ve been reading GPU architecture docs in my free time. NVIDIA PTX, AMD ISA reference guides, Intel Xe, reverse-engineered Apple GPU stuff. Over 5,000 pages across 16 microarchitectures. After a while you notice all four vendors are doing the same 11 things with different names. So I wrote a spec that covers all of them and built a toolchain around it. It’s called WAVE. You write a kernel once, it compiles to a portable binary, then thin backends translate it to Metal, PTX, HIP, or SYCL. Same binary verified on Apple M4 Pro, NVIDIA T4, and AMD MI300X. My co-author Onyinye built PyTorch integration and got identical training results across all backends. Please star on GitHub: https://github.com/Oabraham1/wave Preprint: https://arxiv.org/abs/2603.28793 Read full docs and how I built everything: https://wave.ojima.me pip install wave-gpu submitted by /u/not-your-typical-cs [link] [comments]
View originalAI solves 80-year-old math conjecture for under $1000
GPT-next solved an 80-year-old Erdős combinatorics conjecture for under $1,000 in compute. That single fact reframes everything else happening this week. The Erdős unit distance problem resisted human mathematicians since 1946. A frontier model closed it at a cost lower than a mid-tier SaaS subscription, which means the boundary between "AI as tool" and "AI as independent discoverer" is no longer theoretical. Lilian Weng's new deep dive on test-time compute and chain-of-thought reasoning explains the underlying mechanism: reasoning models are not retrieving known proofs, they are generating novel inference chains at scale. The infrastructure layer is pricing this in faster than most observers realize. Railway reports $200K+ monthly coding agent spend and 100K signups per week, and is now building own-metal data centers to absorb the load. Daytona hit 850K daily sandbox runs with 74% month-over-month growth, confirming that isolated compute environments are now a first-class primitive, not a niche DevOps concern. Three specialized infrastructure companies, Exa, Modal, and TurboPuffer, reached unicorn valuations simultaneously this week, covering retrieval, serverless GPU, and vector search. When picks-and-shovels companies price in sustained demand at the same moment, it is not coincidence. Every major lab has now repositioned as an agent lab, not a model lab. ClickUp replacing hundreds of employees with thousands of AI agents is the first established tech company to execute that repositioning at the labor level rather than just the product level. The counterweight is that Salesforce customers remain locked in despite the theoretical ability to rebuild on AI-native stacks cheaply. Data gravity and switching costs are buying incumbents time, but ClickUp's move suggests that time is measured in quarters, not years. The governance conversation caught up this week in an unexpected place. Pope Leo XIV's 42,000-word encyclical names specific failure modes including algorithmic control, surveillance capitalism, and autonomous weapons, and will directly shape EU and Latin American regulatory debates. TechCrunch's read is that the document's real target is the tech elite's capacity to reshape society outside democratic accountability, a framing that lands harder alongside new UK research quantifying data extraction from consumers as equivalent in value to retirement savings. The Vatican and the empiricists arrived at the same diagnosis from opposite directions. Two structural forces will shape AI infrastructure economics over the next 90 days in ways most deployment teams are not modeling. China flooding global markets with DRAM and NAND will compress inference cluster costs faster than US export controls intended. The EU's sovereign cloud setback has paradoxically clarified the build-domestic mandate, accelerating European AI infrastructure investment independent of US hyperscalers. Security remains the open variable: even Google has no established playbook for prompt injection, model supply chain risk, or agentic authorization at production scale. A second Fortune 500 company will publicly attribute a reduction of more than 500 knowledge-worker roles directly to agentic AI systems before Q3 earnings season, making ClickUp's announcement the start of a visible series rather than an isolated case. submitted by /u/petburiraja [link] [comments]
View originalPricing found: $5
Key features include: Knowledge Graph, Deal Lifecycle.
Metal is commonly used for: Data aggregation for private equity firms, Real-time analytics for investment decisions, Historical data analysis for trend identification, Collaboration tools for team insights, Automated reporting for deal evaluations, Knowledge management for institutional memory.
Metal integrates with: Salesforce, Tableau, Slack, Microsoft Power BI, Zapier, Google Sheets, AWS S3, Azure Data Lake.
Based on user reviews and social mentions, the most common pain points are: API bill.
Francois Chollet
Software Engineer at Google
2 mentions
Based on 51 social mentions analyzed, 2% of sentiment is positive, 94% neutral, and 4% negative.